Archive for the ‘Writing’ Category

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Oh So Pleasant

January 29, 2010

Harvey and I Sit in Bars

Harvey and I sit in the bars… have a drink or two… play the juke box. And soon the faces of all the other people they turn toward mine and they smile. And they’re saying, “We don’t know your name, mister, but you’re a very nice fella.” Harvey and I warm ourselves in all these golden moments. We’ve entered as strangers – soon we have friends. And they come over… and they sit with us… and they drink with us… and they talk to us. They tell about the big terrible things they’ve done and the big wonderful things they’ll do. Their hopes, and their regrets, and their loves, and their hates. All very large, because nobody ever brings anything small into a bar. And then I introduce them to Harvey… and he’s bigger and grander than anything they offer me. And when they leave, they leave impressed. The same people seldom come back; but that’s envy, my dear. There’s a little bit of envy in the best of us.

I love Harvey. It might just be my favourite film. Sure its take on mental illness has errr, well, a special kind of cookie cutter schmaltz, but with every viewing the truth of Harvey, the giant rabbit comes into sharper focus.

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I Heart Baby Directors

January 27, 2010

Which is why, for the last couple of months I’ve been working on the Young Director Award blog with comrade and ex-boss Lyndy Stout. It’s a platform for newbie filmmakers to put on their prettiest frocks, tie their hair up in ringlets and show off. We’ve also got a few established music video and commercial filmmakers to offer their own words of advice, starting off with Tony Kaye which was.. er.. interesting.

Anyway, here are a couple of my favourite films:

Sam Wall: You Know Too Much

Jean Julien Pous – Seeking You

To view the blog go to http://youngdirectoraward.wordpress.com/

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Hero Worship – interviewing Zhang Yimou

November 6, 2009

Now I’ve interviewed a few directors over the past two or three years, Bafta winners and everything, but – amazing and talented though a lot of them are – until today I don’t think any of them could be described as a personal hero. Zhang Yimou – also the director of Hero. Coincidentally.

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The Graphic World of Salem Brownstone

October 11, 2009

01 October 2009 – www.shots.net

When shots.net heard that Watchmen guru Alan Moore had tipped writer John Harris Dunning’s debut novel as the future of comics – well, we just had to find out more.
On the cusp between brownish green and sienna, the autumn leaves signal that it’s still just early October. Said leaves are certainly less New England crisp than Old England soggy, yet thanks to a certain package that dropped through the letterbox we’re grooving on the idea of a stateside Halloween.

Salem Brownstone: All Along the Watchtowers is the debut graphic novel from writer John Harris Dunning and artist Nikhil Singh. It’s the tale of a dapper Laundromat owner who rocks up at a shadowy manor house to uncover the secrets of his dead father. With its Amityville architecture it’s an outsider’s view of an American dream, a fantastic, hyper-real myth. Noirish, Victorian, rococo, hallucinogenic, magical, dense, burlesque, Lovecraftian – any attempt at a coherent description collapses into a stream of adjectives.

To read the whole of the article click here.salem_brownstone_cvr

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Neill Blomkamp – Evolution of a Director

September 2, 2009

LWLies | 01.09.09

He dropped from the sky, naked, marched into a bar and demanded ‘your clothes, your boots and your motorcycle.’ A traceless robot visitor from the not too distant future, here to create alien-inspired feature films with a grimy CG style.

Judging by much of the mainstream coverage, District 9 director Neill Blomkamp seems to have arrived onto the film scene from nowhere, with nothing but some vague fallen-through Halo project to his name.

In fact, the South African-born director who studied at the Vancouver Film School, spent the late ’90s honing his craft as a 3D animator on the likes of Stargate and Smallville. And for the last few years, Blomkamp has, in fact, been building a name for himself as a heavyweight commercials director….

To read the rest of the blog – which has lots of exciting embedded youtube clips to accompany the witticisms and insight – click here.

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Purchase Brothers

August 25, 2009

In the latest issue of shots, I interview The Purchase Brothers. They’re the sibling directing team shot to fame with their digital film experiments ‘Coke Babies’ and the hugely successful Half Life-inspired Escape from City 17.

Brothers in Arms

Brothers in Arms

Check out the story here: http://tinyurl.com/purchbros

Escape from City 17:

Coke Babies:

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e squares up to adland: Matt Beaumont

August 21, 2009

19th August on http://www.shots.net

E author and M&C Saatchi creative director Matt Beaumont on a decade of change, adland’s dodgy moral compass, and his new novel E Squared.


“I’m sure there’ll be an agency that’ll take the BNP account, that is, if they ever decide they want a proper advertising campaign.”

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Trailer Trashed – Little White Lies feature

August 18, 2009

Many moons ago I wrote a feature for Little White Lies on movie trailer mash ups.  Not  your bog standard ‘check this cool shit out’ kinda thing, but there was a bit of history, interviews and everything – including the head of the AICE (US editors association), Addictive TV and Luciane Piane who remixed *that* Christian Bale rant.

Trailer Trashed

Trailer Trashed

Anyway, just found it on Little White Lies’ Issuu page  here: http://tinyurl.com/trailertrashed

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Evolving Alternate Reality

August 18, 2009

An interview I did with Six to Start’s Adrian Hon

see the original story here: http://www.shots.net/article_detail.asp?atype=1&id=9111

Shots chats to Six To Start co-founder Adrian Hon about their latest projects for Channel 4 and Muse

“Every time I go to talk to the guys at Channel 4 we have the same argument. What is it? Is it a game? Is it an adventure? Is it a drama? Is it a thriller?” Adrian Hon is having a tough time describing his new project, Smokescreen, an online educational project for Channel 4. “In truth it’s all these things.”
The project’s aim is to educate da yoof about the pitfalls of slack online security. It’s a 13 episode miniseries about a gang of friends who hang out on a social networking site called White Smoke. Every episode is slightly different, depending on the issue explored – some are interactive stories, some have more of a game element, some incorporate other sites like GoogleEarth and Facebook. The subject matter lends itself perfectly to this kind of media, meaning that Smokescreen ha a show-rather-than-tell approach to educating young web users.
Given the educational nature of Smokescreen, Six to Start had a certain strict parameters they had to stick to. “It’s sponsored by Channel 4 education so if it does nothing else it must educate people about online security. So it must be realistic – not like a spy movie with lots of hacking and so on. If you make up a single bit of it, people will still play but they’ll think that everything else in your game is totally made up. It doesn’t mean you have to be completely straight faced though.”
Above all Hon did not want to start patronising web savvy teenagers. Six To Start went through two years of research, talking with high school kids. The reactions (internet? Is that paedos? Yeah we know about paedos. Bovvered?) gave them plenty to think about. The average 15 year old already knows about identity theft, the dangers of irresponsible posting online, stalking and the like – they don’t need that lecture. Instead Smokescreen allows them to experience how easily these things could happen to them.
Hon is a veteran of the early days of the Alternate Reality Game – that is the days when anyone in the advertising industry would respond to the word ARG with a kindly “have you hurt yourself?”. While studying for his PhD, Hon and law student brother Dan stumbled upon The Beast – an ARG that piggy backed Spielberg’s 2001 movie A.I.
This rabbit hole eventually led Hon to work as director and ‘puppet master’ at puzzle company MindCandy where the ARGs catered mainly for hard core puzzlers and niche gamers. Hon’s company Six to Start, which he co-founded with brother Dan, has been going since September 2007 and has been steadily taken their combined passion for alternative storytelling to the mainstream. High profile projects include We Tell Stories for Penguin Books, whereby six authors used new media – eg Google Maps, Twitter – to tell stories.
What he does now, he argues, isn’t strictly  ARG (a cross media game that imbeds puzzles in online media such as forums, websites and email as well as jumping into the real world via fake newspaper ads, postcards and events) in the traditional sense. Every brief is different, and the classic ARG format isn’t necessarily appropriate in every case. Smokescreen, for example, is single player while traditional ARGs tend to be sprawling multiplayer experiences. Thankfully, the youth audience doesn’t seem to be as hung up on definitions as us oldies in the industry. “They don’t make that distinction because they don’t really care. I think it’s really important for people to start expanding their definitions or stop worrying about what these things mean, forget about what it’s called and start thinking about what you can do.”
Unfortunately, while potential clients were just coming round to the idea, the recession has made them warier of more experimental work. “Because the economy’s slowing down there’s less money about. That’s just the way it is, but it means you can’t take as many risks,” explains Hon.
Not everyone is shying away though. During the run up to the launch of their new album United Eurasia, supergroup Muse tapped the know how of Six To Start to create a weeklong international treasure hunt. Hon’s brother Dan had been in talks with Muse’s management, and lead singer Matt Bellamy suggested the idea of conspiracy theory and geopolitics.
There were some unexpected side effects though – Bellamy’s penchant for the odd conspiracy theory seems to have rubbed off on his fans. “The players often didn’t know what the hell they were meant to be doing. They were all really paranoid because they were all conspiracy theorists. So we’d be telling them to do one thing and they’d say ‘well should we be following their orders?’. It was really amusing, but we had a contingency worked out.”
For an ARG it was pretty successful, tapping into the loyal Muse fan base – 50,000 people signed up to play and hundreds of thousands visited the site. But compare that with the couple of million hits a reasonably successful YouTube videos can achieve and it doesn’t seem much. It’s all a question of hit rate versus engagement. And there’s something quite exciting about the inventiveness, immersiveness and integrated nature of alternate reality games and related projects – which is why it has become more accepted by the mainstream. 42entertainment’s Dark Knight ARG Why So Serious? picked up one of three grand prix at the Cyber Lions.
From the outside, it seems like things are developing fast, but Hon has been involved with ARGs from the inside and it still feels like the medium is still finding its feet. “If you’re involved it feels like it’s taken for ever. Every time I look at stuff I’m painfully aware of what we need to do to develop ARG so that they become as big a cultural force as books or TV or video games,” he muses.
Smokescreen will launch in September.

“Every time I go to talk to the guys at Channel 4 we have the same argument. What is it? Is it a game? Is it an adventure? Is it a drama? Is it a thriller?” Adrian Hon is having a tough time describing his new project, Smokescreen, an online educational project for Channel 4. “In truth it’s all these things.”

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Lance Acord on Where the Wild Things Are

August 17, 2009

lance acord on where the wild things are

(an interview I did a couple of weeks ago for www.shots.net)

5 August 2009

shots runs wild with the Hollywood DP and Park Pictures director Lance Acord

“And now,” cried Max, “let the wild rumpus start!”
After years of delay and rumour, Spike Jonze’s adaptation of Maurice Sendak’s 1963 classic storybook Where The Wild Things Are is finally ready to hit the big screen. Wearing his cinematographer hat, Lance Acord was part of the team who spent the best part of 2006 bringing Sendak’s ten sentence story to life.
Originally due to be released by Universal in the early noughties, director Jonze took the project to Warner Bros and by 2008 gossip-pedlars were spuriously claiming that the whole film was to be re-shot.
And the end product of this long and arduous process looks set to be a finely crafted piece of fantasy; dreamlike, raw and shamanistic. The trailer that leaked online earlier in the year revealed the naturally lit beasts – evocative of a nature documentary and 80s fantasy film in equal measure.
According to Acord, the main inspiration for this distinctive look – which runs counter to the elaborate CGI slickness that overpowers most kids’ films these days – was the humble wildlife documentary. This involved using natural light wherever possible, handheld cameras and low coverage – fewer cameras and plenty of wide shots and group shots. The stunning south Australian countryside provided the suitably wild backdrop but where the nature documentarian cares only about getting the all-important shot of a rare animal, Acord also had things like continuity, plot and dialogue to consider.
“When you take a wildlife documentary as an example, it’s really made up of moments; a moment when a creature comes out of the woods to drink water from a stream; a moment when two creatures are playing or fighting. All you really need to do is put the camera on it for that instant, you’re not having to deal with the larger challenges of continuity or the screen time it takes to shoot an entire scene. We always wanted to be open to the lighting possibilities and the weather that the day afforded – it could be rain it could be wind. All these different things that you encounter we wanted to incorporate into the film, in keeping with our approach.”
One particular influence was Werner Herzog’s film Grizzly Man, which played out the relationship between man and beast as well as giving Acord a few ideas about more technical aspects such as lensing.
But when you’re working from a source material as beautifully illustrated and emotionally resonant as Where The Wild Things Are, finding inspiration isn’t too difficult. Like many Americans, Acord’s relationship with the book is a profound one that goes back to his childhood.
“I grew up with that book. Where The Wild Things Are and In The Night Kitchen [another Maurice Sendak picture book, this time about a naked boy who gets baked into a cake] were really important to me, the illustrative style of both those books was an integral part of growing up for me, ” he explains. “My parents were quite young, it was the early 70s, and in the US there was that kind of hippy culture. Younger families really embraced the work of Sendak because it always had that slightly trippy quality to it and the structure of the stories was quite open ended.”
And Acord says that this open-ended structure and dreamlike quality has been respected by Jonze and his writing partner Dave Eggers, who have resisted the temptation to pin down the free floating narrative with tacky, tacked-on plot tricks. “They were very respectful to the intelligence of the kids who would see this film and trust that they would find something in it that they would connect with without having to include devices like a treasure chest and all that crap. It’s playing up to your audience rather than playing down to it.”
Elsewhere in the film, Jonze and the team have shown faith in their young audiences by electing to forego de riguer CG characters in favour of large, hairy puppets and bodysuits. “Younger audiences really respond to the tactile element of the puppets. There’s something really special about them that CG characters can never really quite capture,” says Acord.
Max Records, who plays the main character Max, was an untrained non-actor, spotted by Jonze in Portland and having the gigantic Wild Things on set to jump on, play with and climb over meant that Records’ reactions and interactions would be as real and believable as possible.
The body suits and animatronics used to create the beasts were built by The Jim Henson Company – a driving force behind the 1980s puppet-heavy fantasy films such as Dark Crystal and Labyrinth. “These films were definitely something Spike grew up with but I don’t think there was any film in particular that would be a reference for the film. I think if anything he wanted to reinvent the way you could work with live action puppets, do it in a way that hadn’t been done before.”
Forrest Whitaker and James Gandolfini were among the cast voicing the Wild Things. Their performances were filmed – complete with blocking and props – and Jonze and editor Eric Zumbrunnen cut the tapes together to create a skeleton edit of the film. The Australian actors inside the suits were then given the tapes to study, to improve the nuances of their performances.
And the giant creatures weren’t the only wild things on-set. Given the length of the eight month shoot, many members of the crew (including Acord) moved their families down to southern Australia for the duration. The children all attended a local Australian school and in the afternoons, they were encouraged to hang out around the set. “Max was the same age as a lot of our kids, and he got breaks on set to play with them. With all the different things going on on-set it’s a lot of fun for kids. It was really good for Max. If we were having a hard time getting a scene – and it’s really tough for a kid to deliver these performances day in, day out – you could tell he jest needed a break. He could just go and run wild with the rest of the kids.”
Since moving back to the States, Acord has been working mainly on directing commercials, although he is currently developing his own feature projects through Park Pictures. Acord is one of those fortunate few who can move easily between commercials and feature films and he reckons that working in commercials gives him the freedom to work on none but the most creatively fulfilling movies. In the past he has been cinematographer on films like Lost In Translation and Adaptation. “I would much rather do commercials than do a really commercial film.”
Where The Wild Things Are is set to premier on October 16, 2009
For more information and background on the film, check out the official production blog <A TARGET=”NEW” HREF=”http://www.weloveyouso.com”>www.weloveyouso.com
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“And now,” cried Max, “let the wild rumpus start!”

After years of delay and rumour, Spike Jonze’s adaptation of Maurice Sendak’s 1963 classic storybook Where The Wild Things Are is finally ready to hit the big screen. Wearing his cinematographer hat, Lance Acord was part of the team who spent the best part of 2006 bringing Sendak’s ten sentence story to life.

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